Showing posts with label ice cream. Show all posts
Showing posts with label ice cream. Show all posts

Monday, January 26, 2015

The MAYA Tools

Hello dear readers,

       In this post I am going to go over all of the tools we have learned about in MAYA. During the first project, the Polything we learned about how to light an object  in order to show the most of it. Usually it doesn't just take one light, most of the time at a minimum you need to use two or three. In this particular project I used three lights. Two of them were directional lights that simply work just like a flashlight, just point it in the direction you want and behold, you have light pointing in that direction. The other light was an ambient light which I placed in the center of the Polything. The ambient light is just a ball of light wherever you put it.


       The next project we did was make the hammer. During that we learned how to extrude certain parts of an object and make another shape come out of the original. That was used to make the claw and the blunt part of the hammer. We also used the cut face tool to make the certain polygon shapes that we needed. The bevel tool was also used on the blunt part in order to make it look round after shaping it from a square.





       After that we did the ice cream project where we learned the bump map tool in order to make an object look 3D using a 2D texture. Another thing was to make a looping animation so it looked like the ice-cream was spinning around and around. In this particular project I decided to have a little fun with it and made a snowman on top of the ice-cream cone. Later when we were actually animating it I made him wave when he came near the screen.






       After that we made couple of bouncing spheres to sharpen our animation skills and get timing on keyframes correct. We also used a graph editor which is basically just a timeline of the animation itself. We used that to make things more accurate and we could place the keyframes exactly where we wanted them.










  

Next was the cups that we made, during that we learned about NURBS. NURBS stands for Non-uniform rational basis spline. Instead of using a polygonal surface on the 3D objects we used the NURBS instead. We had to use them in order to use the revolve tool. The revolve tool lets you take a line that you have shaped and revolves it around a center point until it makes a complete 3D shape.










Finally in the latest project we made salt shakers and in that we used a circle and simply shifted some of the points to get a basic shape for a salt shaker. Next we used lofting where we took a couple of the same shapes with different sizes and then put a skin around it. This is called lofting, where you make the curved part of the inside of a shape. The idea of it is basically just like a skeleton.


Until next time readers,


This is Jake Smith

Wednesday, December 10, 2014

Ice Cream

       Who doesn't love ice cream? Except for those who are lactose intolerant, everybody does! For those of you reading my blog, here is some ice cream that I made. This was actually a simple project to do in Maya. All that you really need is a few simple shapes and some color.

       For starters you need the basis of the project. In this case it was an ice cream parlor, with a bowl and a cone. Next you have to make all of the basic shapes, which includes several spheres, a cone, 2 tori (otherwise known as the ring), a background, floor, and a table. The floor, background and table are all made of stretched cubes. In order to make the bowl you first need to take a sphere and cut it in half using a thing called difference. This means that you cover about half of the sphere with a cube and then go to Boleans then difference. That basically just cuts the sphere and gives a basic bowl. If you want a bit of an edge to the bowl You need to extrude the top a bit inward to make it look like a rim. For the ice cream scoop do the same exact thing but then add a cylinder to the middle. For it to actually look like a scoop you may need to use another sphere that fits in the scoop and then  use difference again and get rid of the part of the handle that sticks into the scoop.

       For the actual ice cream you just need to make spheres of different sizes and then use the 3D texture cloud to give it that texture. You can also add other things to make your favorite, for instance I made cookie dough. We also had to make a cone with ice cream in it too. I decided to have a little bit of fun and turned it into a neapolitan snowman. For the record, yes, I did want to build a snowman (Frozen, the movie). It was actually pretty fun making this project and I had a lot of fun doing it. When making the cone all you need is the cone shape and simply add a yellow color to it and add a bump map which gives it the pushed in look. I guess that is all I have for this project.

Until next time, this is Jake Smith.